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Age of Empires IV © Microsoft Corporation. AoE4 Analyzer was created under Microsoft’s "Game Content Usage Rules" using assets from Age of Empires IV, and it is not endorsed by or affiliated with Microsoft.

© 2026 AoE4 Analyzer. All rights reserved. · v1.1.19

Age-up paths

Which landmark each civilization ages up with, what it picks next, and how each road fares. Hover a band to see how many players took it and how often they won.

Ranked SoloRanked Team
All tiersBronzeSilverGoldPlatinumDiamondConqueror

Tier is the seasonal rank a player entered the match with. Early in a season, ranks are still settling and strong players can show up in low tiers.

74,670 players · this season · Updated 16 Oct 2026, 14:56

Counted from this season's ranked matches.

Civilization

  • Abbasid Dynasty2.9%
  • Ayyubids1.7%
  • Byzantines2%
  • Chinese5.2%
  • Delhi Sultanate2.5%
  • English15.9%
  • French11.1%
  • Golden Horde2.6%
  • Holy Roman Empire5.2%
  • House of Lancaster2.5%
  • Japanese5.2%
  • Jeanne d'Arc1.9%
  • Jin Dynasty1.8%
  • Knights Templar9.9%
  • Macedonian Dynasty1.7%
  • Malians2.3%
  • Mongols4.7%
  • Order of the Dragon4.6%
  • Ottomans6.5%
  • Rus3.2%
  • Sengoku Daimyo1.8%
  • Tughlaq Dynasty1.6%
  • Zhu Xi's Legacy3%
AyyubidsFeudal AgeCastle AgeImperial AgeAyyubids 1,248Advancement · Culture Wing 21.1%Logistics · Culture Wing 18.4%Industry · Economic Wing 15.4%Reinforcement · Military Wing 14.6%Growth · Economic Wing 13.1%Other 5.4%Game ended 12%Reinforcement · Military Wing 26.4%Industry · Economic Wing 16.7%Growth · Economic Wing 12.8%Logistics · Culture Wing 11.1%Advancement · Culture Wing 7.8%Master Smiths · Military Wing 5.6%Bazaar · Trade Wing 4.3%Advisors · Trade Wing 4.1%Game ended 11.1%Reinforcement · Military Wing 21.2%Advisors · Trade Wing 10.5%Bazaar · Trade Wing 8.3%Growth · Economic Wing 5.8%Advancement · Culture Wing 5.4%Industry · Economic Wing 5.3%Logistics · Culture Wing 4.4%Master Smiths · Military Wing 2%Game ended 37%
Win rate against everyone who reached the same ageHigherAround averageLower

Every pick, by age

Feudal Age

PickPickedWin rate
AdvancementCulture Wing263 players21.1%Most picked39.5%
LogisticsCulture Wing230 players18.4%40.4%
IndustryEconomic Wing192 players15.4%49%Highest
GrowthEconomic Wing163 players13.1%33.1%
ReinforcementMilitary Wing182 players14.6%43.4%
Master SmithsMilitary Wing30 players2.4%20%
BazaarTrade Wing23 players1.8%17.4%
AdvisorsTrade Wing15 players1.2%—
Game ended150 players12%32%

Castle Age

PickPickedWin rate
ReinforcementMilitary Wing290 players26.4%Most picked40.3%
Master SmithsMilitary Wing62 players5.6%35.5%
IndustryEconomic Wing183 players16.7%43.2%
GrowthEconomic Wing141 players12.8%44%
LogisticsCulture Wing122 players11.1%47.5%Highest
AdvancementCulture Wing86 players7.8%34.9%
BazaarTrade Wing47 players4.3%46.8%
AdvisorsTrade Wing45 players4.1%24.4%
Game ended122 players11.1%30.3%

Imperial Age

PickPickedWin rate
ReinforcementMilitary Wing207 players21.2%Most picked51.2%
Master SmithsMilitary Wing20 players2%45%
AdvisorsTrade Wing102 players10.5%52.9%
BazaarTrade Wing81 players8.3%43.2%
GrowthEconomic Wing57 players5.8%28.1%
IndustryEconomic Wing52 players5.3%34.6%
AdvancementCulture Wing53 players5.4%47.2%
LogisticsCulture Wing43 players4.4%60.5%
Game ended361 players37%31%

Highest win rate is marked only with at least 100 players and a lead of 3 points or more.