Knights Templar
Season 12
A very basic but uniquely KT build order for new players. Video below! The goal is to be aggressive in the Feudal Age with the Antioch age up and (predominantly) Sergeants on 1TC, both pilgrims and safe
food. This build is intended to be viable on any land map against any civ (though some may need more to counter !) so you can get started with KT and then play around from there. There are 2 recommended choices once you complete the below build: 1. Go all-in with aggression! Add more production be it for Sergeants or and commit to your enemy's base. With Sergeants building damage, you shouldn't even need rams! 2. Go Castle Age! Thanks to a set-up
food economy and pilgrim
gold, we can go castle easily by just halting Sergeant production. Age up with . Once up, upgrade your Sergeants/ and produce Heavy to take the fight to your opponent. Once you're comfortable, you can look at adding in Dark Age aggression and/or trying different unit comps. There are plenty of KT guides out there to take inspiration from. Good luck!
First to
Gold, then 2 to
Food, then 3 to
Wood
Age up with Ant
split is important to ensure + + timings
As soon as you start age up, send 6
Food and 2
Gold to
Wood
Add + earlier if struggling against . Can easily choose to go Age 3 by halting production!
Immediately start , send 2
Wood back to
Food and 2 back to
Gold. Rally
Food from here on out.
After , queue up 2x then . Build > with the same .
Produce 2x non-stop and be aggressive. Get + when you can afford.
Add + / and consider adding 3rd or a for . Slowly add with surplus
Wood.