Mongols·Open
Rush·Season 11
This guide presents what I consider a standard, tempo-focused build that allows you to raid your opponent very early by rushing two keshik and then transitioning smoothly into any follow-up strategy of your choosing. Really good in team games, especially on open maps, to counter knight civilizations by forcing them to play defensively instead of raiding your teammates. Check my other Mongol guides: - Dark Age horsemen aggro: https://aoe4guides.com/builds/ArOoVjCnfTLGeyonunH4 - 2TC: https://aoe4guides.com/builds/6OjgNkyo1mxMzgSiJQBo
While aging up, scout what the opponent is doing with
4
Food Mongols -> Age 2 -> 1
Food & 3
Gold
Army composition:
Raiding: + + Hunter
All-in: + + Hunter +
Army composition:
+ Man At Arms + + Hunter +
Army composition:
- Infantry: + Man At Arms + + Hunter + +
- Cavalry: / + + Hunter
Source: aoe4guides.comTimes marked ~ are estimated from the steps the build does give a time for.Open on aoe4guides.com-> Maneuver Arrow -> send to the center of the map
Rally -> Sheep (1)
Rally ->
Gold (2)
Rally -> Sheep (12)
1
Wood Mongols -> Repair
Pack and unpack it on
Defending (2TC/Trade): + + Hunter
-> 2x
Rally ->
Wood (5)
Rally ->
Gold (7)
Rally ->
Food (15)
Produce + to raid and to defend against cavalry.
Choose a follow-up:
Remember to research at some point to be able to reposition faster.
Castle Age is the right moment to research the improved versions of economic upgrades.
<- Ideal economy balance should look like this:
Build around your resources (specially the ).
Build 2nd inside / / area of influence.