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Traders generate Gold by travelling between their Home Market and a Trade Post or another player's Market. Greater distances between the Home Market and trade destination will generate higher amounts of Gold.
The Home Market or Trade destination may be changed at any time.
Produced by
Restart trading with your previous targets.
Camels cause enemy horse cavalry units to deal 20% less damage.
Melee Armor Technology
Increase the melee armor of all non-siege units by +1.
Ranged Armor Technology
Increase the ranged armor of all non-siege units by +1.
Public Libraries: Villagers and Traders gain +2 health per economic upgrade.
Biology: Investing in natural sciences increases the health of all cavalry by +25%.