Mongols·Open
Rush·Season 11
Deze build order is nog niet vertaald naar jouw taal, daarom zie je de originele tekst. De vertaling komt eraan.
This guide presents what I consider a standard, tempo-focused build that allows you to raid your opponent very early by rushing two keshik and then transitioning smoothly into any follow-up strategy of your choosing. Really good in team games, especially on open maps, to counter knight civilizations by forcing them to play defensively instead of raiding your teammates. Check my other Mongol guides: - Dark Age horsemen aggro: https://aoe4guides.com/builds/ArOoVjCnfTLGeyonunH4 - 2TC: https://aoe4guides.com/builds/6OjgNkyo1mxMzgSiJQBo
While aging up, scout what the opponent is doing with
Bron: aoe4guides.comTijden met een ~ zijn geschat op basis van de stappen waarvoor wel een tijd is opgegeven.Openen op aoe4guides.com-> Maneuver Arrow -> send to the center of the map
Rally -> Sheep (1)
Rally ->
Gold (2)
Rally -> Sheep (12)
4
Food Mongols -> Age 2 -> 1
Food & 3
Gold
1
Wood Mongols -> Repair
Pack and unpack it on
Army composition:
Raiding: + + Hunter
All-in: + + Hunter +
Defending (2TC/Trade): + + Hunter
-> 2x
Army composition:
+ Man At Arms + + Hunter +
Castle Age is the right moment to research the improved versions of economic upgrades.
<- Ideal economy balance should look like this:
Build around your resources (specially the ).
Build 2nd inside / / area of influence.
Army composition:
- Infantry: + Man At Arms + + Hunter + +
- Cavalry: / + + Hunter
Rally ->
Wood (5)
Rally ->
Gold (7)
Rally ->
Food (15)
Produce + to raid and to defend against cavalry.
Choose a follow-up:
Remember to research at some point to be able to reposition faster.