Knights Templar
Раш·Season 11
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A cheese build to put your opponent offtrack from his usual BO. You can leverage it into a heavy feudal investment and gain a great castle timing with your free pilgrim
gold. As KT you usually lose feudal/ early castle even with a 2nd tc since losing vills on every ageup sucks and the return investment takes ages in the current aggressive meta. With this BO I've tried to make the game as hard as possible for our opponent + to force him to make units and not blindly rush castle, and to leverage the intended eco bonus of KT -> pilgrims. Once you safely reach castle age with a safe sacred site under your belt + an bonus of 1-5 relics, the game is yours.
Send all 6 starting vills on a nearby straggler tree, then send 1 back to sheep and 1 behind your towards the center of the map
Источник: aoe4guides.comОткрыть на aoe4guides.comNote: IF you play vs japan or mongols, e.g. civs that love to dark age rush aswell build the next to your tc!
Rally unto sheep for a total of 4 + build ; build in the center of the map next to tree/woodline -> send the vill there after
Once first straggler gone -> all 4 vills to sheep; Produce a total of
When the 3rd is in production -> send the vill in the center of the map to your opponent for a tower! -> send afterwards to a woodline on the sides/behind your enemy
Rally for a total of 5 to next straggler tree and shift click to
gold
Once 2nd straggler gone -> rally to closest woodline + 2nd
DONT build a let your 5
gold vills go for 2 trips, worth 50
gold each.
Send 4 vills from
gold to the woodline, 1 to sheep.
Ageup with Hos; Generally we want to only ageup with the hospitaler knights for the sweet movement speed on our vills and 2-3 added hospitaler knigths in feudal for the extra healing.
REMEMBER: Select the farthest Sacred Sites for your pilgrims!
what your opponent does to answer your tower rush and adjust your unit comp based on his production buildings!; Military units? -> Either go alongside for a heavy feudal all in or fake pressure into a nice castle timing with your free pilgrim
gold; Greedy? Like a 2nd tc play? -> All in with ram push.
Spam + ; Once first pilgrim
gold comes in -> + upgrade!
Around 22-24 Vills->
Build and get + ; Remember to build 2- and send wounded units back to heal!
ADD more production; Once enough
wood to sustain production -> 8
wood vills move to Boar
Vill count depends on how long we stay in feudal; Pick your ageup based on enemy army composition -> a lot of horses? go for Ang; the usual ageup is Gen for even more
gold; ONLY go for Koc against mongols( still its situational ), it literally tilts most of them when you oneshot Mangudai with 5- Age 3
NOW WE MOVE ONTO
GOLD, pick as many
wood vills as you can spare minimum 10
Now you can decide what to do. You've reached castle earlier with a big army? Get all the important upgrades -> dive your enemy + collect all relics. If you can't end the game immediately, slowly send vills on
stone for either 2nd tc or to either build a vill lead or gain/hold more map control for your pilgrims.