Rus
Rush·Season 8
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An effective way to play 1tc aggression. See notes for more tips and advice on strategy.
Early game is all about a fast feudal age.
Rally to
Wood until 5 on
Wood then back to
Food until
Once you have blacksmith techs you wanna get all the tier 1 upgrades as well.
Add if the opponent is low on
food and deer are not secured. Then you can deny
food and force farms.
Pull to build ( get
wood buff on your woodline )
if you go on boar/deer ( pairs well with )
If you are pushing a 2nd you want to push with 3 rams at 11-12 minutes in. With a push like that, you always prioritise mass to maximise your civ bonus of 20% extra
wood.
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Go castle age after taking a good fight vs 1TC aggro Opponent to finish off with upgrades and better units.
If economy play from opponent, you go all-in.
Technically, you can play 2nd TC as well after the stable with the macro from this build: https://aoe4guides.com/builds/usDmakzUrRAdgix7Di0P
4 age up build then then
& Build an ( full produce )
2nd
& get ( if pushing a 2nd )