Knights Templar·Open
Rush·Season 11
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DO NOT USE AGAINST CAVALRY CIVS. For a rush build against cav civs check out my Dark Age rush build.
Rally all 6 starting to Sheep
Rally to
Gold, building &
Rally to
Wood
@200
Gold and 400
Food - transfer 1
Gold and 1
food to
Wood
IMPORTANT: Select your Pilgrim destination point to the FURTHEST Sacred Sites to ensure you get at least 125
gold from the first trip!
@14 villagers Age-up to Age 2 with Hos
Build a
Build has most chance of success against: Abb Ayy Byz Chi Zxl Hre Dra Hol Jap Ott
Sidenote: Against Hre Dra Jap Zxl make sure to cut their
Gold first to disable production.
NOT recommended against: Del (Gazis), Eng (longbows), Mal (javs + musofadi), Mon (moveable buildings, quicker rushes, keshiks).
@ Age 2: Research immediately Safepassage and Rally to
Wood and then to Sheep
The barracks Builder builds then and afterwards.
Train 1st Age 2 and while always prioritizing production! Hide military units in your base.
Build a
@125
Gold: Research EITHER (against infantry) OR (against archers) OR (against )
Pump and wait to mine the next 60
Gold for 2nd Age 2; Rally now back to
Wood
your enemy's base to find a weak point for Tower rush and attack! (either Berrybush or
Wood or
Gold )
If you scout make a in between and use up only your left-over
Food for !!
@5:40: You should have Age 2 and ~ +/- ; pull from
Wood and ATTACK!
Rally to
Wood, make sure you continue and production & !
OPTIONAL: If you are certain that you'll manage to get a up, then mine 50
Stone to upgrade it Arrow Slits!
@6:20: Build a and protect your ; Rally to
Wood!
@ next 125
Gold (from Pilgrim): research the next upgrade from depending on your situation.
Build 1- ASAP and target down enemy production buildings ( ) and/or !!!
Build more OR/AND 2. (if opponent spams )
If you have the map control and your opponent is busy defending, go out on Deer or Boar!
Research if you have spare
Food &
Wood (This is expensive! Evaluate the investment critically!)
If you have dealt enough damage but can't finish up the game, continue containing your opponent and re-balance your economy to Age-up Age 3 --> either Ang against mass cavalry for quick finish or Gen for any other situation.