Knights Templar·Open
Fast Imperial·Season 10
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Fast imp build guide for new players, specializing in cavalry for multiplayer 4v4s
Go Age 2 with ally of your choice Kof Hos Ant but heavily recommend Kof due to its focus on cavalry
on Sheep
first build and on
Gold
rally to Sheep
send to go herd Deer if possible
move to Deer if possible, get
at 02:25 send from Sheep to
Stone
send remaining from Sheep to
Wood. Don't chop more than 3 Straggler Tree in Dark Age
During age up, rebalance eco, aiming to get pilgrims Safepassage (300f; 150w) ASAP and select eco upgrades as needed (e.g., & & )
Goal of Age 2 is to develop eco while adding as a safeguard against rushes--if teammates can defend you & pilgrims, rush Age 3 if not go Age 2
pick Gen basically every time for the pilgrim bonus and because both Age 3 and having synergize with knights
Goal during age up is to analyze whether you have to make units ( Age 2 ) or if you have enough safety to rush straight to Age 4
In castle age, make sure to 1) add and get ~ Age 2 2) get a down 3) make a few to increase pilgrim eco bonus if possible
Work towards Age 4 while being super careful that enemy doesn't all-in your team--if one teammate gets crushed you have to give up Age 4 to help
Go every time in 4v4 multiplayer. This should be a win con for your team--goal now is to get an army ASAP to prevent enemy all-ins.
Get ~20 un-upgraded Age 2 because they're cheap and scale well when you have a much larger army.
Get upgrades and troop upgrades only after you have 20-30 military units, to scare off any attacking armies without committing to any big fights
Spam Szlachta Age 4 and Age 3 and Age 2 for maximum horse. Aim for 50 cav units, then start getting upgrades (blacksmith, eco, etc)
Quelle: aoe4guides.comMit ~ markierte Zeiten sind aus den Schritten geschätzt, für die eine Zeit angegeben ist.Auf aoe4guides.com öffnenimmediately after age up starts, put on
Wood and then on
Gold to rebalance eco
keep rallying to Sheep or Deer or Berrybush
build as needed
build when able, aim for one or two
keep rallying to
Food
Time skip, send a few to
Gold for either Age 3 or
Time skip, send a few to
Stone for forts