
Quick and long-ranged infantry with good damage vs. unarmored targets.
Produced by
Weapons
All selected Yeomen fire into the targeted area.
Heals nearby out of combat units by 6 every 1 seconds.
Within 7.5 tiles of Abbey of Kings
Countered by
Blacksmith
Melee Armor Technology
Increase the melee armor of all non-siege units by +1.
Ranged Armor Technology
Increase the ranged armor of all non-siege units by +1.
Ranged Damage Technology
Increase the ranged damage of all arrows, bolts, and emplacements by +1.
Military Academy: Increase the production speed of infantry, cavalry, siege, and transport units at buildings by 33%. Does not affect religious units or other support units.
Padded Jack: Equip your Yeomen and Spearmen with Padded Jacks, improving their melee armor by +3.
King's College
Military Tactics Training: Advanced Military Tactics increase your troops' overall effectiveness in battle, improving their bonus damage by +20%.
Lancaster Castle
University
Incendiary Arrows: Flammable munitions grant non-gunpowder ranged units a siege arrow or bolt when attacking buildings and increase their damage by +20%.
Silk Bowstrings: Stringing bows with silk grants Archers +1 range and Mounted Archers +0.5 range.
Muster the Nobles: Levy 5 Demilancers.
Shire Levy: Levy 12 Yeomen.
Exact Militia Program: Levy 10 Demilancers, 10 Earl's Guards, and 10 Yeomen.