
Available for 16 civilizations
Fast cavalry effective at raiding, flanking, and countering ranged units.
Weapons
Countered by
This unit automatically makes charge attacks against enemies. There is a short cooldown before it can charge again.
Activate to drink, rapidly increasing health regeneration by 25 per second for 6 seconds. Flasks available: 0
Military units deal +10% damage and gain +1 armor.
Blacksmith
Melee Damage Technology
Increase the melee damage of all non-siege units by +1.
Melee Armor Technology
Increase the melee armor of all non-siege units by +1.
Ranged Armor Technology
Increase the ranged armor of all non-siege units by +1.
Capital Town Center
Principality of Antioch: - Melee units gain +15% damage.
Kingdom of Poland: - All Cavalry gain +10% health and +50% charge damage.
Imperial Hippodrome
Expilatores: Horseman damage vs. Workers increased by +2. Workers eliminated by your Horsemen reward +30 Gold.
Madrasa
Biology: Investing in natural sciences increases the health of all cavalry by +25%.
Meinwerk Palace
Awl Pikes: Increase the damage of Spearmen and Horsemen by +2.
Ovoo
Additional Torches: Increase the torch damage of all infantry and cavalry by +3.
Additional Torches (Improved): Increase the torch damage of all infantry and cavalry by +5. If Additional Torches has already been researched, increase the torch damage from all infantry and cavalry by +2.
Stable
Padded Armor: Increase Torguud and Horseman ranged and melee armor by +1 and health by +20
Varangian Arsenal
Cavalry Technology
Zhu Xi's Library
Roar of the Dragon: Spearmen and Horsemen gain a Fire Lance when charging.
Within 12.5 tiles of Berkshire Palace, Town Center, Keep, King's Palace, Outpost, Stone Wall Tower, The White Tower, Town Center
When enemies are nearby, this building sounds an alarm, causing nearby units to get a +20% increase to attack speed.
Within 12.5 tiles of Berkshire Palace, Town Center, Keep, King's Palace, Outpost, Stone Wall Tower, The White Tower, Town Center
All units near an Outpost gain +0.5 move speed
Within 12.5 tiles of Fortified Outpost
Cavalry and Traders near an Outpost get +15% speed for 10 seconds.
Within 12.5 tiles of Deer Stones, Outpost
Military Academy: Increase the production speed of infantry, cavalry, siege, and transport units at buildings by 33%. Does not affect religious units or other support units.
Biology (Improved): Investing in natural sciences increases the health of all cavalry by +35%. If Biology has already been researched, increase it by +10% instead.
Boyar's Fortitude: Increase the health of Rus cavalry by +25.
Dali Horses: Increase the attack speed of Cavalry units by +20%.
Royal Bloodlines: Fill the stables with the best stallions, increasing all cavalry health by +35%.
Padded Lamellar: Industrious blacksmithing yields stronger lamellar armor for the army. All Cavalry and Melee Infantry health increased by +25%.
Brigandine: Common soldiers are equipped with more resistant armor. Light cavalry gain +2 armor.
Increase the damage of all Cavalry by 1. Increase the armor of all Cavalry by 1 and health by 5%.