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Available for 3 civilizations
Hired as a mercenary by Byzantines
Gain bonus damage for 5 seconds after charging. Effective against most units.
Countered by
Weapons
This unit automatically makes charge attacks against enemies. There is a short cooldown before it can charge again.
Activate to drink, rapidly increasing health regeneration by 25 per second for 6 seconds. Flasks available: 0
At level 4 (Gunpowder Monarch) Jeanne d'Arc can cast it: all units within 4 tiles gain +35% attack speed for 20 seconds. 60-second cooldown.
Within 4 tiles of Jeanne d'Arc - Markswoman, Jeanne d'Arc - Blast Cannon
Melee Damage Technology
Increase the melee damage of all non-siege units by +1.
Melee Armor Technology
Increase the melee armor of all non-siege units by +1.
Ranged Armor Technology
Increase the ranged armor of all non-siege units by +1.
Military Academy: Increase the production speed of infantry, cavalry, siege, and transport units at buildings by 33%. Does not affect religious units or other support units.
Numeri: Enemy units hit by Trample become vulnerable and receive +10% increased damage for 10 seconds.
Chivalry: Royal Knights regenerate +1 health every 1 seconds when out of combat.
Cantled Saddles: Increase Royal Knights' bonus damage after a charge from +3 to +10.
Biology: Investing in natural sciences increases the health of all cavalry by +25%.
Royal Bloodlines: Fill the stables with the best stallions, increasing all cavalry health by +35%.