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A powerful cavalry archer with exceptional range and damage. If Jeanne is defeated, she can be brought back at a Town Center.
Countered by
Weapons
Jeanne targets an enemy and fires a divine projectile that deals 40 damage at level 2, 100 damage at level 3, and 150 damage at level 4. Cooldown: 8 Seconds. Recharge Time: 60 Seconds. Max Charges: 4
Companions close to Jeanne gain +1/1 armor and +10% damage.
Jeanne and nearby allies are blessed, instantly healing for 30% of their missing health. Cooldown: 120 Seconds.
Jeanne generates experience for completing tasks such as gathering resources, constructing buildings, hunting boar, capturing Sacred Sites, and participating in combat. Jeanne also gains a small trickle of experience over time. After earning sufficient experience Jeanne can level up, becoming more powerful and gaining access to unique abilities.
At level 4 (Gunpowder Monarch) Jeanne d'Arc can cast it: all units within 4 tiles gain +35% attack speed for 20 seconds. 60-second cooldown.
Within 4 tiles of Jeanne d'Arc - Blast Cannon, Jeanne d'Arc - Markswoman
The thunderous sounds of Eruptor and Storm Lance weapons scares enemy cavalry, reducing the damage of nearby cavalry by 20% for 5 seconds.
Camels cause enemy horse cavalry units to deal 20% less damage.
Debuffs nearby enemy units with -2/2 armor.