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Support unit that can establish and gather from Fishponds. Can pick up Relics, convert enemy units, and capture Sacred Sites.
Produced by
Places the Relic in a Religious Building to generate Gold.
Heals the target unit to full health. Targets in combat are healed 50% slower.
Drops the held Relic at the target.
Attempts to convert enemy units within range of this Monk to your control. Cooldown: 120 Seconds.
Orders the Imperial Official to automatically seek shelter in the nearest garrisonable building.
Return the Imperial Official back to their previous task or location.
Debuffs nearby enemy units with -2/2 armor.
Fitted Leatherwork: Increase the melee armor of all non-siege units by +1.
Iron Undermesh: Increase the ranged armor of all non-siege units by +1.
Insulated Helm: Increase the melee armor of all non-siege units by +1.
Wedge Rivets: Increase the ranged armor of all non-siege units by +1.
Angled Surfaces: Increase the ranged armor of all non-siege units by +1.
Master Smiths: Increase the melee armor of all non-siege units by +1.
Herbal Medicine: Increase the healing rate of religious units and healers by +60%.
Piety: Increase the health of religious units and healers by +40.
Stew Ponds: Increases Fishpond capacity by 1 and increases gather rates of workers near Fishponds from 10% to 20%. Instantly spawns a free Kirkman.