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Available for 1 civilization
Support unit that can establish and gather from Fishponds. Can pick up Relics, convert enemy units, and capture Sacred Sites.
Produced by
Places the Relic in a Religious Building to generate Gold.
Heals the target unit to full health. Targets in combat are healed 50% slower.
Drops the held Relic at the target.
Attempts to convert enemy units within range of this Monk to your control. Cooldown: 120 Seconds.
Orders the Imperial Official to automatically seek shelter in the nearest garrisonable building.
Return the Imperial Official back to their previous task or location.
Fitted Leatherwork: Increase the melee armor of all non-siege units by +1.
Iron Undermesh: Increase the ranged armor of all non-siege units by +1.
Insulated Helm: Increase the melee armor of all non-siege units by +1.
Wedge Rivets: Increase the ranged armor of all non-siege units by +1.
Angled Surfaces: Increase the ranged armor of all non-siege units by +1.
Master Smiths: Increase the melee armor of all non-siege units by +1.
Herbal Medicine: Increase the healing rate of religious units and healers by +60%.
Piety: Increase the health of religious units and healers by +40.
Stew Ponds: Increases Fishpond capacity by 1 and increases gather rates of workers near Fishponds from 10% to 20%. Instantly spawns a free Kirkman.