
Available for 1 civilization
Low health and damage melee infantry that passively increases the armor of nearby units.
Produced by
Weapons
This unit automatically makes charge attacks against enemies. There is a short cooldown before it can charge again.
Grants nearby units +1 armor.
All units near an Outpost gain +0.5 move speed
Within 12.5 tiles of Fortified Outpost
Barracks
Battlefield Salvage: Kharash are equipped with shields, gaining +2 ranged armor, +2 melee armor, and increase their health by +25.
Blacksmith
Melee Damage Technology
Increase the melee damage of all non-siege units by +1.
Melee Armor Technology
Increase the melee armor of all non-siege units by +1.
Ranged Armor Technology
Increase the ranged armor of all non-siege units by +1.
Elite Army Tactics: Training elite infantry leads to improved prowess in battle. Melee Infantry gain +15% damage and +15% health.