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Fast moving light cavalry that excel at countering ranged cavalry and raiding.
Weapons
The thunderous sounds of Eruptor and Storm Lance weapons scares enemy cavalry, reducing the damage of nearby cavalry by 20% for 5 seconds.
Camels cause enemy horse cavalry units to deal 20% less damage.
Debuffs nearby enemy units with -2/2 armor.
Melee Armor Technology
Increase the melee armor of all non-siege units by +1.
Ranged Armor Technology
Increase the ranged armor of all non-siege units by +1.
Feuds Aside: The Highlands share their gunpowder stores among all regions, increasing the attack speed of Tacksmen, Border Reivers, and gunpowder siege engines by 20%
Biology: Investing in natural sciences increases the health of all cavalry by +25%.
Snaphance Locks: With new snaphance mechanisms, Tacksmen and Border Reivers gain +5 damage against melee infantry, and gain a brief increase to their movement speed after firing their weapon.