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Available for 1 civilization
Fast moving light cavalry that excel at countering ranged cavalry and raiding.
Weapons
Fitted Leatherwork: Increase the melee armor of all non-siege units by +1.
Iron Undermesh: Increase the ranged armor of all non-siege units by +1.
Insulated Helm: Increase the melee armor of all non-siege units by +1.
Wedge Rivets: Increase the ranged armor of all non-siege units by +1.
Angled Surfaces: Increase the ranged armor of all non-siege units by +1.
Master Smiths: Increase the melee armor of all non-siege units by +1.
Feuds Aside: The Highlands share their gunpowder stores among all regions, increasing the attack speed of Tacksmen, Border Reivers, and gunpowder siege engines by 20%
Biology: Investing in natural sciences increases the health of all cavalry by +25%.
Snaphance Locks: With new snaphance mechanisms, Tacksmen and Border Reivers gain +5 damage against melee infantry, and gain a brief increase to their movement speed after firing their weapon.