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Available for 1 civilization
Swift light melee infantry with bonus damage against workers and buildings.
Weapons
This unit automatically makes charge attacks against enemies. There is a short cooldown before it can charge again.
Basket-hilted Broadswords: Caterans wield Scottish broadswords and dirks, increasing attack speed by 25% and melee armor by 2.
Bloomery: Increase the melee damage of all non-siege units by +1.
Fitted Leatherwork: Increase the melee armor of all non-siege units by +1.
Iron Undermesh: Increase the ranged armor of all non-siege units by +1.
Siege Engineering: Melee and ranged infantry can construct Siege Towers and Battering Rams in the field.
Decarbonization: Increase the melee damage of all non-siege units by +1.
Insulated Helm: Increase the melee armor of all non-siege units by +1.
Wedge Rivets: Increase the ranged armor of all non-siege units by +1.
Angled Surfaces: Increase the ranged armor of all non-siege units by +1.
Damascus Steel: Increase the melee damage of all non-siege units by +1.
Master Smiths: Increase the melee armor of all non-siege units by +1.
Cateran's Trail: Cateran increases the movement speed of infantry by 15%. Infantry heal for 1 health per second in Stealth Forests while out of combat.
Clan Traditions: Melee infantry damage is increased by 15%. Highland Ambush bonus duration is increased by 10 seconds.
Elite Army Tactics: Training elite infantry leads to improved prowess in battle. Melee Infantry gain +15% damage and +15% health.