
Available for 1 civilization
Melee infantry that specializes in scouting, sabotage, and assassination.
Produced by
Weapons
This unit automatically makes charge attacks against enemies. There is a short cooldown before it can charge again.
Target a visible enemy unit or structure to disguise the Shinobi as a Villager of that player.
Drop a smoke bomb and reappear at a selected location.
Target a visible enemy building to deal 200 damage, disable its production, and set it on fire for 30 seconds.
Forge
Melee Damage Technology
Increase the melee damage of all non-siege units by +1.
Melee Armor Technology
Increase the melee armor of all non-siege units by +1.
Ranged Armor Technology
Increase the ranged armor of all non-siege units by +1.
Military Academy: Increase the production speed of infantry, cavalry, siege, and transport units at buildings by 33%. Does not affect religious units or other support units.
University
Oda Tactics: Tactics from powerful daimyo improves melee infantry, increasing their damage by +15%, torch damage by +15%, and +15% health.