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Heavy ranged unit that has +2 damage and +25% move speed when near allied buildings.
Countered by
Produced by
Weapons
Consume Food from the target Food source to heal yourself. Consume 1 Food every 3 seconds to regain 0.4 health per second. Automatically improves with each Age.
Provides +2 armor to nearby Villagers and when Shield Maidens are near allied buildings they gain +2 damage and +25% move speed.
Debuffs nearby enemy units with -2/2 armor.
Forge Welding: Increases damage of all infantry, cavalry and emplacements by +1.
Heavy Tunics: Increases ranged and melee armor of all non-siege by +1.
Bone Ash Steel: Increases damage of all infantry, cavalry and emplacements by +1.
Mail Shirts: Increases ranged and melee armor of all non-siege by +1.
Crucible Steel: Increases damage of all infantry, cavalry and emplacements by +1.
Lamellar Plating: Increases ranged and melee armor of all non-siege by +1.