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Mounted economic unit that gathers resources faster and constructs buildings faster than regular villagers. Can repair buildings, siege engines, and naval units.
Has a build limit of 20 which can be increased by +3 by Establishing Tributaries with the Emissary.
Produced by
Weapons
Hunting
Rate while at the resource; walking and drop-off aren't included. Left of the arrow: the game files' base rate. Right: with every gathering technology and civilization bonus the chosen age allows.
Repair damaged buildings, walls, naval units, or siege engines.
Return the Imperial Official back to their previous task or location.
Orders the Imperial Official to automatically seek shelter in the nearest garrisonable building.
Orders the Imperial Official to automatically seek shelter in the nearest garrisonable building.
Villagers gathering resources in radius of this religious structure generate Karma.
Within 12.5 tiles of Monastery, Mountain Hall
Plant a Flower Garden that increases nearby villager gather rate by +25% and non-siege military attack speed by +25%. The Flower Garden will persist until a new Flower Garden is planted.
Melee Damage Technology
Increase the melee damage of all non-siege units by +1.
Melee Armor Technology
Increase the melee armor of all non-siege units by +1.
Ranged Armor Technology
Increase the ranged armor of all non-siege units by +1.
Textiles: Increase Villagers' health by +50%.
Wood Gathering Technology
Increase Villagers' gathering rate for Wood by 15%. Increase Villagers' gathering rate for Wood by 15% and Wood gatherers carry capacity by +5.
Draft Horses: Increases Villagers' Wood gather rate by 15% and increases their Wood carry capacity by 10.
Mohe Ancestry: Increase Villagers' hunted meat gather rate by +20%.
Wheelbarrow: Increase the carry capacity of Villagers by +5 and their movement speed by +15%.
Food Gathering Technology
Increase Villagers' gathering rate for Food by 10%. Does not apply to hunted meat.
Hunting Tradition: Increase Villagers' hunted meat gather rate by +20%.
Mining Technology
Increase Villagers' gathering rate for Gold and Stone by 15%. Gold gatherers drop off 15% more resources.