
Cavalry · Mounted Villagers · Tributaries
The Jin Dynasty emerges as a formidable military power in northern China. Mounted Villagers move swiftly to claim new resources and land. Seize opportunities and rally hosts of cavalry at a moment's notice to rout enemies and crush opposition. Bribe weak-willed enemies into desertion and establish profitable Tributary States.
Unique units · 9
Select from 3 locations upon completing a Landmark to build , which gradually spawn up to 5 Horses in their field. Horses increase the health of all Melee Cavalry units by +2 and all Ranged Cavalry by +1, or can be used by Stables within the Influence of the to quickly train any mounted unit. produce a new Horse every 75/60/45 seconds in the Feudal/Castle/Imperial Ages.
Nomadic ancestry allows up to 20 which gather, construct, and move significantly faster but cost more. Establish Tributary States with Trade Posts to increase the maximum build limit by +3.
Upgrade defensive structures with the , which send out defenders to protect nearby lands. Emplacements also slowly produce defenders to replenish losses.
Train up to 2 Emissaries which come equipped with two powerful abilities.
Establish Tributaries on Neutral Trade Settlements to gain a loyal ally, which will gather food on your behalf, increases build limit by +3, and increases your traders income by +15%.
Cast Bribe on groups of enemy units, turning foes into neutral fighters who will combat anything in their way.
Build the in Feudal Age granting early access to , a springald replacement which fires two projectiles into enemy formations. replace Springald Emplacements at all defensive structures.