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Warrior Monk with strong combat capabilities that heals nearby units when attacking. Does not have a targeted heal ability.
Produced by
Weapons
Places the Relic in a Religious Building to generate Gold.
Drops the held Relic at the target.
Attempts to convert enemy units within range of this Buddhist Monk to your control. Upon casting Buddhist Conversion, nearby allied units gain an increase of +20% damage for 20 seconds. Cooldown: 120 Seconds.
Attempts to convert enemy units within range of this Buddhist Monk to your control. Upon casting Buddhist Nehan Conversion, nearby allied units gain an increase of +25% movement speed and +20% damage for 20 seconds. Cooldown: 90 Seconds.
Increases attack speed to nearby melee and ranged units by +10%, +15% in Age III, +20% in Age IV. Bonus lingers when the Daimyo falls in battle for 10 seconds. With the Sword Hunt Statue landmark built, the bonus is +35% in every Age.
Within 6 tiles of Daimyo
Nearby units gain a permanent healing buff. The healing buff will heal the unit when out of combat by 4 health every 6 seconds.
Within 8.5 tiles of Ryokan
Debuffs nearby enemy units with -2/2 armor.
Piety: Increase the health of religious units and healers by +40.
Mountain Top Training: Increase Ikko-ikki Monk movement speed by +33%.
Melee Damage Technology
Increase the melee damage of all non-siege units by +1.
Melee Armor Technology
Increase the melee armor of all non-siege units by +1.
Ranged Armor Technology
Increase the ranged armor of all non-siege units by +1.
Military Academy: Increase the production speed of infantry, cavalry, siege, and transport units at buildings by 33%. Does not affect religious units or other support units.
Nenbutsu: Increase Ikko-ikki Monk health +60 and melee damage +2.
Oda Tactics: Tactics from powerful daimyo improves melee infantry, increasing their damage by +15%, torch damage by +15%, and +15% health.