Is this page right?
Your rating helps us find and fix errors in the guide.
Your rating helps us find and fix errors in the guide.
Expensive cavalry with high damage and a powerful charge attack.
Countered by
Produced by
Weapons
This unit automatically makes charge attacks against enemies. There is a short cooldown before it can charge again.
Deflective Armor charge can block one melee or ranged attack. Recharges while out of combat for 15 seconds.
Attempts to convert enemy units within range of this Buddhist Monk to your control. Upon casting Buddhist Conversion, nearby allied units gain an increase of +20% damage for 20 seconds. Cooldown: 120 Seconds.
Within 4.75 tiles of Ikko-ikki Monk
Increases attack speed to nearby melee and ranged units by +10%, +15% in Age III, +20% in Age IV. Bonus lingers when the Daimyo falls in battle for 10 seconds. With the Sword Hunt Statue landmark built, the bonus is +35% in every Age.
Within 6 tiles of Daimyo
Attempts to convert enemy units within range of this Buddhist Monk to your control. Upon casting Buddhist Nehan Conversion, nearby allied units gain an increase of +25% movement speed and +20% damage for 20 seconds. Cooldown: 90 Seconds.
Within 4.75 tiles of Ikko-ikki Monk
Nearby units gain a permanent healing buff. The healing buff will heal the unit when out of combat by 4 health every 6 seconds.
Within 8.5 tiles of Ryokan
The thunderous sounds of Eruptor and Storm Lance weapons scares enemy cavalry, reducing the damage of nearby cavalry by 20% for 5 seconds.
Camels cause enemy horse cavalry units to deal 20% less damage.
Debuffs nearby enemy units with -2/2 armor.
Melee Damage Technology
Increase the melee damage of all non-siege units by +1.
Melee Armor Technology
Increase the melee armor of all non-siege units by +1.
Ranged Armor Technology
Increase the ranged armor of all non-siege units by +1.
Military Academy: Increase the production speed of infantry, cavalry, siege, and transport units at buildings by 33%. Does not affect religious units or other support units.
Horse Training: Cavalry movement speed is increased by 5%.
Mounted Samurai Odachi: Equip Mounted Samurai with an Odachi, a long sword that deals +3 bonus damage against infantry.
Biology: Investing in natural sciences increases the health of all cavalry by +25%.