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Available for 1 civilization
Mounted Samurai with an aura that increases damage of cavalry. Comes with the Deflective Armor ability that periodically blocks attacks.
Countered by
Produced by
Weapons
This unit automatically makes charge attacks against enemies. There is a short cooldown before it can charge again.
Aura that increases cavalry unit damage by +10%. Banner drops on death and lasts for 30 seconds providing the same aura.
Deflective Armor charge can block one melee or ranged attack. Recharges while out of combat for 15 seconds.
Aura that increases melee infantry damage by +15%. Banner drops on death and lasts for 30 seconds providing the same aura.
Within 6 tiles of Katana Bannerman
Attempts to convert enemy units within range of this Buddhist Monk to your control. Upon casting Buddhist Conversion, nearby allied units gain an increase of +20% damage for 20 seconds. Cooldown: 120 Seconds.
Within 4.75 tiles of Buddhist Monk
Attempts to convert enemy units within range of this Buddhist Monk to your control. Upon casting Buddhist Nehan Conversion, nearby allied units gain an increase of +25% movement speed and +20% damage for 20 seconds. Cooldown: 90 Seconds.
Within 4.75 tiles of Buddhist Monk
Melee Damage Technology
Increase the melee damage of all non-siege units by +1.
Melee Armor Technology
Increase the melee armor of all non-siege units by +1.
Ranged Armor Technology
Increase the ranged armor of all non-siege units by +1.
Military Academy: Increase the production speed of infantry, cavalry, siege, and transport units at buildings by 33%. Does not affect religious units or other support units.
Biology: Investing in natural sciences increases the health of all cavalry by +25%.