
Available for 1 civilization
A powerful Lord of Lancaster, fights effectively and grants nearby military units +5% max health.
Countered by
Produced by
Weapons
This unit automatically makes charge attacks against enemies. There is a short cooldown before it can charge again.
Grants +5% max health to nearby military units. Stacks with others Lords.
Heals nearby out of combat units by 6 every 1 seconds.
Within 7.5 tiles of Abbey of Kings
Blacksmith
Melee Damage Technology
Increase the melee damage of all non-siege units by +1.
Melee Armor Technology
Increase the melee armor of all non-siege units by +1.
Ranged Armor Technology
Increase the ranged armor of all non-siege units by +1.
Military Academy: Increase the production speed of infantry, cavalry, siege, and transport units at buildings by 33%. Does not affect religious units or other support units.
King's College
Collar of Esses: Your Knights and Demilancers adorn their armor with the Lancaster livery, gaining +5 bonus damage against enemy heavy units.
Advanced Military Tactics increase your troops' overall effectiveness in battle, improving their bonus damage by +20%.
Lancaster Castle
University
Biology: Investing in natural sciences increases the health of all cavalry by +25%.
Elite Army Tactics: Training elite infantry leads to improved prowess in battle. Melee Infantry gain +15% damage and +15% health.
Muster the Nobles: Levy 5 Demilancers.
Shire Levy: Levy 12 Yeomen.
Exact Militia Program: Levy 10 Demilancers, 10 Earl's Guards, and 10 Yeomen.