
Available for 1 civilization
Support unit with no combat capability. Can be garrisoned in a Mosque or Madrasa to research technology more quickly. Can pick up Relics, convert enemy units, and capture Sacred Sites starting in the Castle Age (III).
Produced by
Heals the target unit to full health. Targets in combat are healed 50% slower.
Places the Relic in a Religious Building to generate Gold.
Drops the held Relic at the target.
Attempts to convert enemy units within range of this Monk to your control. Cooldown: 120 Seconds.
Blacksmith
Melee Armor Technology
Increase the melee armor of all non-siege units by +1.
Ranged Armor Technology
Increase the ranged armor of all non-siege units by +1.
Dome of the Faith
All-Seeing Eye: Increase the sight range of Scholars by +100%.
Piety: Increase the health of Scholars by +40.
Herbal Medicine: Increase the healing rate of Scholars by +60%.
Swiftness: Increases the movement speed of Scholars by +50%.
Zeal: Units healed by Scholars gain +50% attack speed for 3 seconds.