
Available for 13 civilizations
Produces religious units and houses religious technologies. Starting in the Castle Age (III), religious units can pick up Relics and place them in this building to generate Gold.
Blacksmith
Ranged Damage Technology
Increase the ranged damage of all arrows, bolts, and emplacements by +1.
Elzbach Palace
Slate and Stone Construction: All buildings gain +5 fire armor.
Monastery
Tithe Barns: Relics placed in a Monastery provide an income of +40 Food, +40 Wood, and +10 Stone every minute.
Devoutness: Inspired Villagers gather resources +5% faster and construct buildings and defenses +25% quicker.
University
Court Architects: Patronage of the finest builders increases all building health by +30%.
Varangian Arsenal
Ranged Technology
Increase the ranged damage of all arrows and bolts by +1.