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Available for 17 civilizations
Heavy garrison and defensible position. Can be upgraded with weaponry. Adds additional attacks while garrisoned.
Ranged Damage Technology
Increase the ranged damage of all arrows, bolts, and emplacements by +1.
Village Fortresses: Keeps act like Town Centers, including unit production, population capacity, and technology.
Slate and Stone Construction: All buildings gain +5 fire armor.
Boiling Oil: Towers and Keeps gain a boiling oil attack against nearby units that deals 30 damage.
Springald Emplacement: Add a defensive springald emplacement to this structure.
Cannon Emplacement: Add a defensive cannon emplacement to this structure.
Mangonel Emplacement: Add a defensive mangonel emplacement to this structure.
Slow-Burning Defenses: Increase the fire armor of Stone Wall Towers, Keeps, and Outposts by +10.
Military Tactics Training: Advanced Military Tactics increase your troops' overall effectiveness in battle, improving their bonus damage by +20%.
Court Architects: Patronage of the finest builders increases all building health by +30%.
Incendiary Arrows: Flammable munitions grant non-gunpowder ranged units a siege arrow or bolt when attacking buildings and increase their damage by +20%.
Devoutness: Inspired Villagers gather resources +5% faster and construct buildings and defenses +25% quicker.
Ranged Technology
Increase the ranged damage of all arrows and bolts by +1.