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Contains a Saint's Relic to provide area healing that increases in effectiveness for each Age. The relic can be moved to military and technology buildings to provide 135% increased research and production speed in addition to area healing. Cannot be moved to other Landmarks or buildings with defenses.
Nearby friendly non-siege units heal for 1 health every second in the presence of the relic. Each Age increases the amount of health gained per second by 1.
Move the Saint's Relic to this building to boost it's research and production speed while providing healing in the area. Goes on a 120 second cooldown once moved. Cannot be moved to Landmarks or buildings with defenses.
Emitting an aura that increases armor of infantry.
We Stand Alone: Embrace the master masonry of the Lowlands. All building health is increased by 30%, and emplacement attack speeds are increased by 50%. Masons automatically repair buildings whenever they're damaged for 3 health per second.