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Heavy defensive tower that fires a springald. Must be built on a Stone Wall segment.
Infantry can use the tower to access the top of the walls.
Emitting an aura that increases armor of infantry.
Steeled Arrow: Increase the ranged damage of all arrows, bolts, and emplacements by +1.
Balanced Projectiles: Increase the ranged damage of all arrows, bolts, and emplacements by +1.
Platecutter Point: Increase the ranged damage of all arrows, bolts, and emplacements by +1.
We Stand Alone: Embrace the master masonry of the Lowlands. All building health is increased by 30%, and emplacement attack speeds are increased by 50%. Masons automatically repair buildings whenever they're damaged for 3 health per second.