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Heavy defensive tower that fires a springald. Must be built on a Stone Wall segment.
Infantry can use the tower to access the top of the walls.
Place a Relic here to generate Gold and improve armor, damage, weapon range and sight range.
• Armor increased by +25% • Damage increased by +25% • Sight range increased by +20% • Weapon range increased by +20%
Ranged Damage Technology
Increase the ranged damage of all arrows, bolts, and emplacements by +1.
Boiling Oil: Towers and Keeps gain a boiling oil attack against nearby units that deals 30 damage.
Slate and Stone Construction: All buildings gain +5 fire armor.
Reinforced Defenses: Increase the health of walls, towers, and gates by +25%.
Court Architects: Patronage of the finest builders increases all building health by +30%.
Incendiary Arrows: Flammable munitions grant non-gunpowder ranged units a siege arrow or bolt when attacking buildings and increase their damage by +20%.