
Available for 21 civilizations
Heavy defensive tower that fires a springald. Must be built on a Stone Wall segment. Infantry can use the tower to access the top of the walls.
Blacksmith
Ranged Damage Technology
Increase the ranged damage of all arrows, bolts, and emplacements by +1.
Elzbach Palace
Slate and Stone Construction: All buildings gain +5 fire armor.
Reinforced Defenses: Increase the health of walls, towers, and gates by +25%.
Madrasa
Court Architects: Patronage of the finest builders increases all building health by +30%.
Incendiary Arrows: Flammable munitions grant non-gunpowder ranged units a siege arrow or bolt when attacking buildings and increase their damage by +20%.
Monastery
Devoutness: Inspired Villagers gather resources +5% faster and construct buildings and defenses +25% quicker.
Shinto Shrine
Gion Festival: Increases the Line of Sight of all buildings by +2 tiles. Every 3 minutes, all economic units heal for 100% of their health over 3 seconds.
Varangian Arsenal
Ranged Technology
Boiling Oil: Towers and Keeps gain a boiling oil attack against nearby units that deals 30 damage.
Extra Materials: Towers and Keeps repair nearby walls and gates for +25 health per second.
Slow-Burning Defenses: Increase the fire armor of Stone Wall Towers, Keeps, and Outposts by +10.
Increase the ranged damage of all arrows and bolts by +1.