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Available for 21 civilizations
Heavy defensive tower that fires a springald. Must be built on a Stone Wall segment.
Infantry can use the tower to access the top of the walls.
Ranged Damage Technology
Increase the ranged damage of all arrows, bolts, and emplacements by +1.
Slate and Stone Construction: All buildings gain +5 fire armor.
Reinforced Defenses: Increase the health of walls, towers, and gates by +25%.
Boiling Oil: Towers and Keeps gain a boiling oil attack against nearby units that deals 30 damage.
Extra Materials: Towers and Keeps repair nearby walls and gates for +25 health per second.
Slow-Burning Defenses: Increase the fire armor of Stone Wall Towers, Keeps, and Outposts by +10.
Military Tactics Training: Advanced Military Tactics increase your troops' overall effectiveness in battle, improving their bonus damage by +20%.
Court Architects: Patronage of the finest builders increases all building health by +30%.
Incendiary Arrows: Flammable munitions grant non-gunpowder ranged units a siege arrow or bolt when attacking buildings and increase their damage by +20%.
Devoutness: Inspired Villagers gather resources +5% faster and construct buildings and defenses +25% quicker.
Gion Festival: Increases the Line of Sight of all buildings by +2 tiles. Every 3 minutes, all economic units heal for 100% of their health over 3 seconds.
Ranged Technology
Increase the ranged damage of all arrows and bolts by +1.