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Available for 22 civilizations
Produces naval units.
Automatically repairs nearby damaged naval units.
Capable of holding up to three Fishing Ships.
Melee Armor Technology
Increase the melee armor of all non-siege units by +1.
Ranged Armor Technology
Increase the ranged armor of all non-siege units by +1.
Military Academy: Increase the production speed of infantry, cavalry, siege, and transport units at buildings by 33%. Does not affect religious units or other support units.
Military Academy (Improved): Increase the production speed of military and transport units at buildings by 53%. Does not affect religious or other support units. If Military Academy has already been researched, increase production speed by 20% instead.
Biology (Improved): Investing in natural sciences increases the health of all cavalry by +35%. If Biology has already been researched, increase it by +10% instead.
Siege Works (Improved): New carpentry techniques increase the health of siege engines by +30%. If Siege Works has already been researched, increase their health by +10% instead.
Slate and Stone Construction: All buildings gain +5 fire armor.
Mahouts: Elephants move +10% faster.
Elephant Caretakers: Elephants regenerate +2 health every 2 seconds when out of combat.
Collateral Damage: Bonus damage dealt by Elephants is increased by 30%.
Fertile Crescent: Reduce the cost of Economy buildings and Houses by 30%.
Lightweight Frames: Increase the movement speed of siege engines by +10%.
Reinforced Axles: Further increase the movement speed of siege engines by another +10%.
Court Architects: Patronage of the finest builders increases all building health by +30%.
Biology: Investing in natural sciences increases the health of all cavalry by +25%.
Siege Works: New carpentry techniques increase the health of siege units by +20%.
Devoutness: Inspired Villagers gather resources +5% faster and construct buildings and defenses +25% quicker.
Yam Network: Yam speed aura applies to all units instead of just Traders and cavalry units. Does not apply to siege engines.
Gion Festival: Increases the Line of Sight of all buildings by +2 tiles. Every 3 minutes, all economic units heal for 100% of their health over 3 seconds.
Greased Axles: Increase the movement speed of siege engines by +15%.
Greased Axles (Improved): Increase the movement speed of siege engines by +25%. If Greased Axles has already been researched, increase it by +10% instead.
Siege Technology
Increase the health of all siege units by 5%.