
Available for 2 civilizations
Produces religious units and houses religious technologies. Starting in the Castle Age (III), religious units can pick up Relics and place them in this building to generate Gold.
Blacksmith
Ranged Damage Technology
Increase the ranged damage of all arrows, bolts, and emplacements by +1.
Court Architects: Patronage of the finest builders increases all building health by +30%.
Monastic Shrines: Prayer Tents allow Improved Production within their influence even without an Ovoo.
Tithe Barns: Relics placed in a Prayer Tent provide an income of +40 Food, +40 Wood, and +10 Stone every minute.
Tithe Barns (Improved): Relics placed in a Prayer Tent provide an income of +60 Food, +60 Wood, and +15 Stone every minute. If Tithe Barns has already been researched, increase the income of Food and Wood by +20 and Stone by +5 instead.