
Produces naval units. Automatically repairs nearby damaged naval units. Capable of holding up to three Fishing Ships. Prelates can place a Relic within to generate Gold.
Building repairs itself by 150 health every 1 second for 20 seconds.
Increasing attack speed of military ships by +5%.
Blacksmith
Melee Damage Technology
Increase the melee damage of all non-siege units by +1.
Melee Armor Technology
Increase the melee armor of all non-siege units by +1.
Ranged Armor Technology
Increase the ranged armor of all non-siege units by +1.
Ranged Damage Technology
Increase the ranged damage of all arrows, bolts, and emplacements by +1.
Military Academy: Increase the production speed of infantry, cavalry, siege, and transport units at buildings by 33%. Does not affect religious units or other support units.
Elzbach Palace
Slate and Stone Construction: All buildings gain +5 fire armor.
Monastery
Devoutness: Inspired Villagers gather resources +5% faster and construct buildings and defenses +25% quicker.
Siege Workshop
Greased Axles: Increase the movement speed of siege engines by +15%.
University
Court Architects: Patronage of the finest builders increases all building health by +30%.
Biology: Investing in natural sciences increases the health of all cavalry by +25%.
Siege Works: New carpentry techniques increase the health of siege units by +20%.