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Heavy defensive tower that fires a springald. Must be built on a Stone Wall segment.
Infantry can use the tower to access the top of the walls.
Network of Castles: Nearby enemies trigger an alarm that increases defenders' fire rate.
When enemies are nearby, this building sounds an alarm, causing nearby units to get a +20% increase to attack speed.
When enemies are nearby, this building sounds an alarm, causing nearby units to get a +30% increase to attack speed.
Boiling Oil: Towers and Keeps gain a boiling oil attack against nearby units that deals 30 damage.
Ranged Damage Technology
Increase the ranged damage of all arrows, bolts, and emplacements by +1.
Court Architects: Patronage of the finest builders increases all building health by +30%.
Incendiary Arrows: Flammable munitions grant non-gunpowder ranged units a siege arrow or bolt when attacking buildings and increase their damage by +20%.