Is this page right?
Your rating helps us find and fix errors in the guide.
Your rating helps us find and fix errors in the guide.
Produces religious units and houses religious technologies. Starting in the Castle Age (III), religious units can pick up Relics and place them in this building to generate Gold.
Tithe Barns: Relics placed in a Monastery provide an income of +40 Food, +40 Wood, and +10 Stone every minute.
Court Architects: Patronage of the finest builders increases all building health by +30%.