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Light garrison and defensible position. Extensive line of sight and detects units stealth or disguises. Can be upgraded with weaponry. Yam: Increases the speed of nearby Cavalry and Traders.
Cavalry and Traders near an Outpost get +15% speed for 10 seconds.
Returns Villagers garrisoned in this structure back to their previous task or location.
Once Yam Network is researched (Deer Stones research it instantly), the Yam aura of Outposts and the Deer Stones also gives infantry +15% move speed for 10 seconds, as it already does for cavalry and Traders.
Ranged Damage Technology
Increase the ranged damage of all arrows, bolts, and emplacements by +1.
Incendiary Arrows: Flammable munitions grant non-gunpowder ranged units a siege arrow or bolt when attacking buildings and increase their damage by +20%.
Arrowslits: Add defensive arrowslits to this structure and increase garrison arrow range by +1. Only one weapon emplacement can be added.
Springald Emplacement: Add a defensive springald emplacement to this structure. Only one weapon emplacement can be added.
Cannon Emplacement: Add a defensive cannon emplacement to this structure. Only one weapon emplacement can be added.
Court Architects: Patronage of the finest builders increases all building health by +30%.
Pax Mongolica: Add +300 health and +3 fire armor to all Outposts.