French · Boom · Open · Season 13
Questa build order non è ancora stata tradotta nella tua lingua, quindi viene mostrato il testo originale. La traduzione è in arrivo.
WHAT? Improved French build order with two town centers. Because of the faster French villager production, this will result in an eco lead or will push the opponent in a 3 TC strategy, which then gives French full map control. WHEN? - When your opponent plays 2TC himself (e.g. English, OTD, Abbasid...) and when you usually struggle to punish that boom-strategy with aggression (especially in the S13 meta which favors booming). - When the map is
food-heavy (e.g. Carmel) and therefore supports French greed.
on the Sheep. Rally on Sheep (1x).
2 Sheep - start building the . It is recommended to place it (together with the other military buildings) forward, to boost it with a later.
The - go back to Sheep.
Fonte: aoe4guides.comI tempi contrassegnati con ~ sono stimati a partire dai passaggi per cui la build fornisce un tempo.Apri su aoe4guides.comRally on
Gold (up to 4).
Before mining
Gold, the new builds a and a .
While the first
Gold - finishes the , the other can already start mining.
Rally back on Sheep (up to 10 / until age up).
With 200
Gold gathered, the
Gold - build a and start gathering
Wood.
4 additional Sheep - change to
Stone, of course building a first. Rally on
Wood (up to 7).
Fre produces faster, so you might have to force drop off
Food with only 4 Sheep - to queue them constantly.
Rally on
Stone (up to 7).
whether your opponent really gives signs of a 2TC play and which age-up is used. But also do not forget to drop off additional Sheep soon enough.
Rally on Sheep (up to 28 / until Castle Age or are needed).
While finishing age-up, you should already have 400
Wood and 300
Stone. If so, the 7
Stone - and 1 additional
Wood - can start moving towards the designated 2nd -place. is the go-to-option for the pros in this case; only in case you need to rush you should use more.
1
Wood - builds the next to the and is then going to swith to Sheep. Remember leaving space for a .
Once the 2nd is finished, all start mining
Gold. Rally still on Sheep (if still available). At least 10
Food - are now needed just to constantly produce .
Start producing .
Remember to keep your looking for your opponent.
1
Wood - builds a . This was done in this particular game to be able to harass with , while the opponent was looking for a Boom into Fast Castle.
1
Wood - builds a .
In this game, this was the moment the Sheep were almost depleted and a
Food -switch was needed. A bunch of build a on nearby Deer. If you move farther out and don´t have map control yet, just use per . Aim to get .
Start harassing with your . Aim to get to limit TC-damage.
Rally to
Gold and stop the -production to move slowly towards. Aim to get and .