Rus
Timing Attack·Season 10
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Golden Gate Feudal Aggression: This strategy focuses on early pressure in Feudal Age, using the Golden Gate to generate
gold by selling tickets. It leverages the extra
wood income from , which are later sold for
gold through the Golden Gate. Ideal for triple-unit compositions, all-ins, or a strong castle timing around the 12-minute mark.
You can send individual sheep to accompany the villagers to reduce idle time. Remember to get 1-2 sheep back with your scout before 2 mins if you do this optimization as you will run out faster.
New to build 2nd .
Queue out of each ( you will have 3 scouts total )
Build with from Sheep
Put on Gaiatreeprototypetree and rest on Sheep for Bounty
Gold
Dont forget to switch villagers to Deer from Sheep.
Constantly pressure with your units from the start and dont lose them unnecessarily. Always mass up with new units so you can eventually overwhelm.
Sell 100
Food and get . Queue up 2 more from
Remacro onto
for constant production &
Use tickets for more
gold to get:
2x for constant production
& 2nd
for
DECISION: Around 11 mins in you should have and 25+ . This you can pressure with and keep producing if you can win with a feudal push. If not, then timing is going castle now. So switch
Wood vills to
Gold and get your upgrades and relics in castle age.