Knights Templar
Rush·Season 11
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Build order for a strong Feudal Age tempo/aggro strategy. Ideal to take map control and neutralize feudal knights. It works really well in team games if you spawn close to a French/JD enemy base to block their
gold.
Rally -> -> ->
Gold (2)
Age 2
Tip: don't grant bonus attack range to Age 2 until Desert Citadel is researched.
Tip: The best positions for are:
- Protecting Sacred Sites. This protects our pilgrims when they are most vulnerable (since it's the closest point to the enemy base). And later in Age 3 will make us gain more
Gold thanks to Treasure Tower.
- Protecting our base. Place it at the front of the base, right next to the and . This will allow us to protect our reinforcements and block the way to our economy. If you are playing a team game, you can also build it to protect your allies' base.
- Chokepoints. Some maps have very obvious chokepoints that are key to hold for map control.
Ang Army composition:
Age 3 + Age 2 + +
Koc Army composition:
+ Age 2 + Age 3 + Age 3
This build order is meant to close games before reaching the late game, but here are some tips anyways.
Army composition:
Age 3 + Age 2 + + Szlachta Age 4 +
Fuente: aoe4guides.comLos tiempos marcados con ~ se estiman a partir de los pasos que sí tienen tiempo.Abrir en aoe4guides.comRally -> Sheep (7)
Rally ->
Wood (5)
Rally ->
Gold (3)
Build
- Important resources in the middle of the map such as large
Gold and
Stone veins or Boar.
- In front of the enemy base. Very risky, but can allow you to snowball the game. Only do this if you already have a big military advantage.
Repair 2nd
Rally ->
Wood (7)
Repair to produce
Rally ->
Food (16)
Research and with excess
Gold.
Rally ->
Gold (5)
If you ever float over 200
Food, reasearch on
Now you have two options:
With the
Stone build a 2nd and/or a to boost economy and/or secure map control.
After getting the on
Stone, change Rally ->
Wood (X) and start making farms to eventually age up to Age 3.
TL;DR: Ang >>> Koc > Gen
Add if opponent has too many ranged units for your Age 3 to handle
If you chose Ang, add more , and
<- Economy should look like this
<- Economy should look like this
Don't forget to research Treasure Tower and to build a near the Sacred Sites.
TL;DR: Pol > Ven > Teu
Try to finish the age up with at least 2000
Gold for upgrades
Prioritize elite upgrades for Age 3, Age 2 and ; and upgrades.
<- Economy should look like this
Finish the transition and research . You will need a lot of
Food
With Kte it's always good to have excess
Food, since you can trade it for
Gold very efficiently thanks to
Add to have a proper backline to support your cavalry units.
If you can't brute force your way into the enemy base, add Trebuchet and research , &