Jin Dynasty
Timing Attack·Season 13
Ten build order nie został jeszcze przetłumaczony na Twój język, więc pokazujemy oryginalny tekst. Tłumaczenie pojawi się wkrótce.
I got the idea from Swaggy's video where he rushes Feudal Age with to make iron pagodas very early. But, since iron pagodas take so long to produce, I decided to make horsemen first instead before transitioning to mohe tribesmen. The goal is to mess up the opponent's plan faster than any other civilization can, blocking resources and forcing them to react by spending resources on spearmen and archers. This doesn't work against civilizations with heavy cavalry in Feudal Age (French, Jeanne D'Arc, Rus or Golden Horde). It also doesn't work against English, Lancaster or Abbasyd (military wing). Check my other Jin Dinasty guides: - 2 TC: https://aoe4guides.com/builds/cVmyoYJZ7MFxVg1MGiu8
Make sure to kill both "rein Deer " right next to or you might have to stop production for a few seconds, the timings are very tight.
Źródło: aoe4guides.comCzasy oznaczone ~ są szacowane na podstawie kroków, dla których podano czas.Otwórz w aoe4guides.comRally normal China ->
Food (11)
At 3900 on
Gold vein -> Force drop with
Gold and send to
Food
Cancel all except the one producing and force drop all
Food for faster Feudal Age
Make sure your is close to the opponent base by the time completes
China -> Repair
You might need to force drop
Food again to not idle
Be active with your and , but try to not take damage with them. them alive and healthy is very important to control multiple resources at the same time.
After second is out, make (wait a bit for excess
Food )