
Tough infantry that deal two attacks in rapid succession.
Produced by
Weapons
This unit automatically makes charge attacks against enemies. There is a short cooldown before it can charge again.
Heals nearby units.
Within 5 tiles of Town Center, Keep, Town Center
Countered by
Blacksmith
Melee Damage Technology
Increase the melee damage of all non-siege units by +1.
Melee Armor Technology
Increase the melee armor of all non-siege units by +1.
Ranged Armor Technology
Increase the ranged armor of all non-siege units by +1.
Military Academy: Increase the production speed of infantry, cavalry, siege, and transport units at buildings by 33%. Does not affect religious units or other support units.
House of Wisdom
Boot Camp: Increase the health of all infantry by +15%.
Camel Support: Camels increase the armor of nearby infantry by +2.
Madrasa
Elite Army Tactics: Training elite infantry leads to improved prowess in battle. Melee Infantry gain +15% damage and +15% health.