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Durable infantry transport effective against buildings and walls.
Produced by
Weapons
Unloads all squads in garrison at target position.
Add defensive bonuses and allows multiple arrows to be fired from this unit. This unit is Immobilized while active.
Takes +20% damage from melee attacks.
While the Khan is attacking the Warcry is charged which buffs nearby allies. Level 1 +10% weapon damage Requires Age III: Level 2 +20% weapon damage Requires Age IV: Level 3 +30% weapon damage
Within 3.75 tiles of Batu Khan
Grants nearby units +1 armor.
Within 3.75 tiles of Kharash
Units near an Outpost gain +10% health.
Within 12.5 tiles of Fortified Outpost
Activating Glorious Charge starts a 10 second timer which reveals the Outpost and the nearby area to all players, when the timer ends all nearby military units will get +50% movement speed and take -15% less damage for 30 seconds.
Within 7.5 tiles of Fortified Outpost
Debuffs nearby enemy units with -2/2 armor.
Increased Supplies: Increases production speed of Military Buildings by +50%.
Siege Works: New carpentry techniques increase the health of siege units by +20%.
Beachhead: Rams gain an ability that will immobilize themselves, gaining strong defensive bonuses and allowing to fire multiple arrows.
Greased Axles: Increase the movement speed of siege engines by +15%.
Lightweight Beams: Increase Battering Ram attack speed by +20% and reduce their field construction time by -50%.