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Support unit with no combat capability. Can pick up Relics, convert enemy units, and capture Sacred Sites.
Produced by
Places the Relic in a Religious Building to generate Gold.
Heals the target unit to full health. Targets in combat are healed 50% slower.
Drops the held Relic at the target.
Attempts to convert enemy units within range of this Monk to your control. Cooldown: 120 Seconds.
While the Khan is attacking the Warcry is charged which buffs nearby allies. Level 1 +10% weapon damage Requires Age III: Level 2 +20% weapon damage Requires Age IV: Level 3 +30% weapon damage
Within 3.75 tiles of Batu Khan
Grants nearby units +1 armor.
Within 3.75 tiles of Kharash
Units near an Outpost gain +10% health.
Within 12.5 tiles of Fortified Outpost
Activating Glorious Charge starts a 10 second timer which reveals the Outpost and the nearby area to all players, when the timer ends all nearby military units will get +50% movement speed and take -15% less damage for 30 seconds.
Within 7.5 tiles of Fortified Outpost
Debuffs nearby enemy units with -2/2 armor.
Melee Armor Technology
Increase the melee armor of all non-siege units by +1.
Ranged Armor Technology
Increase the ranged armor of all non-siege units by +1.
Relic Ovoos: Shamans can consume a held Relic to build an Ovoo which can exceed the build limit. Increases Ovoo Stone gather rate by 20%.
Piety: Increase the health of religious units and healers by +40.
Herbal Medicine: Increase the healing rate of religious units and healers by +60%.