Is this page right?
Your rating helps us find and fix errors in the guide.
Your rating helps us find and fix errors in the guide.
Powerful all-purpose ranged infantry.
Countered by
Produced by
Weapons
Once researched at the Blacksmith or the Tower of Victory, this unit can activate Forced March — it moves +100% faster for 10 seconds, ending early when it deals damage.
This unit can build Palisade Walls and Gates; with the Compound of the Defender landmark, Stone Walls, Gates and Towers too.
Debuffs nearby enemy units with -2/2 armor.
Melee Armor Technology
Increase the melee armor of all non-siege units by +1.
Ranged Armor Technology
Increase the ranged armor of all non-siege units by +1.
Siege Engineering: Melee and ranged infantry can construct Siege Towers and Battering Rams in the field.
Forced March: Infantry units gain the Forced March ability. When activated, infantry move +100% faster for 10 seconds, but breaks when dealing damage.
Military Academy: Increase the production speed of infantry, cavalry, siege, and transport units at buildings by 33%. Does not affect religious units or other support units.
Serpentine Powder: With new gunpowder, Handcannoneers gain +5 damage against melee infantry and gain a brief increase to their movement speed after firing their weapon.