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Produces religious units and houses religious technologies. Starting in the Castle Age (III), religious units can pick up Relics and place them in this building to generate Gold.
Religious Units currently deploy to the field normally. Click to assign new Religious Units directly to the hold of the building. Disables any Rally Point.
Tithe Barns: Relics placed in a Mosque provide an income of +40 Food, +40 Wood, and +10 Stone every minute.
Court Architects: Patronage of the finest builders increases all building health by +30%.