Is this page right?
Your rating helps us find and fix errors in the guide.
Your rating helps us find and fix errors in the guide.
Produces religious units and houses religious technologies. Starting in the Castle Age (III), religious units can pick up Relics and place them in this building to generate Gold.
- Resource gathering rate improved by 15% - Research speed improved by 15% - Production speed improved by 20%
Draft a clear plan for constructing the empire, Buildings gain +8% health and +8% work rate for each adjacent similar building.
Court Architects: Patronage of the finest builders increases all building health by +30%.
Tithe Barns: Relics placed in a Mosque provide an income of +40 Food, +40 Wood, and +10 Stone every minute.